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LAW ENFORCEMENT GAMES TOUGHEST COMPETITOR ALIVE GUIDING BODIES: EVENTS: COMPETITION DURATION: GENERAL RULES: Sport-scoring formula will be used for each event - scores based on 0 to 1000 points for time and distance. At end of competition, each individual's points will be added together for a final total. If you miss your call for the event, you will be disqualified from competition. You must attempt each event - no exceptions. No gloves, no bench shirts and no spikes. This is an all day competition. SCHEDULE OF EVENTS: #1 - 3 mile run, #2 - shot put - each person may have two puts: Men up to 34 years use a 16 lb. shot, men 35 & over use a 12 lb. shot and all women use an 8 lb. shot, #3 - 100 meter dash, #4 - 100 yard swim - freestyle, #5 - rope climb - 20 foot rope, 2 climbs only, you may wave one climb, men and women start from the seated position, hands only, no feet or legs, and quick start method - okay #6 - bench press - 2 lifts only, best lift counted, #7 - pull-ups - overhand grip, chin must clear bar, no kicking or swinging, full arm extension between each pull-up, #8 - obstacle course EVENT SPECIFICATIONS: 1 - Three Mile Run - All age groups will start together The course will be a road race course 15:30 will equal a maximum score of 1000 points. Each second over 15:30 will be minus one point. 32:10 or slower equals zero (0) points. 2 Shotput 16 lbs for men up to 34 years, men 35+ use a 12 lb shot and all women use 8 lb shot. Two (2) puts only. Twenty (20) points per foot, 1000 points maximum for 50. Each put will be rounded off to the nearest six (6) inches. 3 100 Yard/Meter Dash (distance will depend on available facility) 100 yards 10.0 seconds will equal a maximum score of 1000 points. Each 10th second over 10.0 will be minus 15 points. 16.6 seconds equals then (10) points. 100 meters 11.0 seconds will equal a maximum score of 1000 points. Each 10th second over 11.0 will be minus 15 points. 17.7 seconds equals then (10) points. 4 100 Yard/Meter Swim (distance will depend on available facility) Freestyle Swimmers may start in the water 100 yards 55.0 seconds will equal a maximum score of 1000 points. Each 10th second over 55.0 will be minus one point. 2:35 or slower equals zero (0) points. 100 meters 64.0 seconds(1:04.0) will equal a maximum score of 1000 points. Each 10th second over 64.0 will be minus one point. 2:44 or slower equals zero (0) points. No grabbing or holding lane ropes, no walking. 5 Rope Climb Twenty (20) foot rope Two (2) climbs. Competitor may waive one climb. Must start from a seated position Fast start or quick start allowed. Must advise the judge. Hands only, feet and legs may not be used Butt must be last off the ground. If feet leave last (drag), turn is lost and climb does not count. No gloves allowed. 3.0 seconds equals a maximum of 1000 points Each 10th second over 3.0 will be minus 5 points. 23.0 seconds or slower equals zero (0) points. 6 Bench Press Two (2) lifts only. Best lift counted. 2.5 points for each pound lifted. You may not go down in weight No bench shirts allowed. 7 Pull-ups Start from a hanging position. Overhand grip (hands facing away). Chin must clear bar. No kicking or swinging legs. Full arm extensions after each pull-up. Full stop after each pull-up and await judges count. No gloves allowed. No more than 10 second hanging rests between pull-ups (judges discretion). Twenty-five (25) points per pull-up. Forty (40) pull-ups equals a maximum 1000 points. 8 Obstacle Course A 150 lbs sled pull begins the start of the course. The sled will be pulled parallel to the start line, a distance of 50 feet in one direction. After pulling the sled over a chalk line, the competitor will then run through the standard obstacle course. Age groups will be run together. All competitors within an age group will run the same side of the course. Event is run one person at a time. Shoes/sneakers must be worn, no metal spikes allowed. Event must be run in its entirety. Obstacles must be run in order and cannot be avoided. 30.0 seconds equals 1000 points. Each 10th second over 30.0 will be minus two points. One run per competitor. Order of Obstacles: 1) 8Wall Climb (no assist) 2) Low crawl (approx. 15 length, 25" height) 3) 10 Tires (one step in each) 4) Weave through three (3) cones (pylons) 5) 39" high jump 6) Turnaround cone (pylon) 7) Three (3) 30" hurdles 8) Dash to the finish line Obstacles Course Penalties: Wall three (3) legitimate attempts must be made for the starting line, if after the attempts, the wall cannot be climbed, and then, the competitor may go around the wall without penalty. Low Crawl five (5) second penalty for breaking ribbon. Tires one (1) second penalty for each tire missed (foot must touch the ground inside the tire). Cones (pylons) five (5) second penalty for missing any cone (pylon). High Jump five (5) second penalty for knocking down the bar. Turnaround cone (pylon) five (5) second penalty for missing the turnaround cone. Hurdles legitimate attempt must be make on all hurdles. Both legs must go over the hurdle (no sidestepping). There is no penalty for knocking down a hurdle. There is a five (5) second penalty for each missed hurdle or side straddled hurdle.
Obstacle Course Set-Up Description: Event begins with a 50 140lb. sled pull parallel to the start line. Run 25 to 8 wall climb, run 22 to first 25" hurdle the next two hurdles are spaced five feet apart (this is a low crawl), run 14 to the ten tires, run 20 to first of three cones, maneuver around the three cones (in a serpentine order), run 25 to the 39" high jump, run 20 to the turnaround cone, (now going in the opposite direction towards the start line, run approximately 50 to the first of three 30" hurdles the next two are spaced 25 apart, and dash to the finish line (approximately 100). |
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